Each character comes with their own special ability and no two players in a game are ever the same character. If you arrive late to a game, you can enter after it's started as a powerful Traveller character with unusual talents and questionable allegiances. Players stay in the thick of the action to the very end even if their characters are killed, haunting Ravenswood Bluff as ghosts trying to win from beyond the grave. The Storyteller uses the game's intricate playing pieces to guide each game, leaving others free to play without a table or board. Of a 'night' time, players close their eyes and are woken one at a time by the Storyteller to gather information, spread mischief, or kill. Will the good townsfolk put the puzzle together in time to execute the true demon and save themselves? Or will evil overrun this once peaceful village?īlood on the Clocktower is a bluffing game enjoyed by 5 to 20 players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions.ĭuring a 'day' phase players socialize openly and whisper privately to trade knowledge or spread lies, culminating in a player's execution if a majority suspects them of being Evil. But the Demon and its evil minions are spreading lies to confuse and breed suspicion. Others have abilities that fight evil or protect the innocent. A Demon is on the loose, murdering by night and disguised in human form by day. The townsfolk rush to investigate and find the town storyteller murdered, their body impaled on the hands of the clocktower, blood dripping onto the cobblestones below. Description from Board Game Geek : In the quiet village of Ravenswood Bluff, a demon walks amongst you.ĭuring a hellish thunderstorm, on the stroke of midnight, there echoes a bone-chilling scream.
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